![]() If you decide to use any of the compatibility versions, make sure only one version of Realistic Army Zombies is downloaded AND enabled, alongside the mods (RBB and SMUI) themselves which ALSO must be enabled, otherwise military zombies will spawn in missing parts of equipment/clothing. The compatibility mod for Red's Bloused Boots, which simply gives the zombified soldiers bloused pants, along with the other changes Realistic Army Zombies brings. You may need to restart your game after enabling this version, and remember that SMUI requires Night Vision Chucked, and that also requires eris_nightvision_goggles. See the change notes (May 10th 2022/Feb 14th 2023) for more details. ![]() The compatibility mod for Shark's Military Uniform Improvements, that changes the spawns for different types of zombified soldiers to fit the lore in as a realistic fashion as applicable, instead of balance being in mind. There are currently two alternate versions you can use: This may also make the game easier in that vests and helmets are easier to find when military zombies are encountered, though zombified soldiers do receive the benefit of wearing bulletproof armor.Īll military zombies have a small chance of spawning with normal zombies after 2 weeks into the game otherwise they can be found on military installations, such as the Louisville checkpoint. ![]() This is not the case with the awesome SMUI assets, which I very much suggest downloading and using. Currently, with vanilla assets, most zombified soldiers are depicted as being in the 'Mask Only' posture. Several radio transcripts also explicitly point to the usage of camouflage hazard suits by the military. The players and other survivors are immune to this airborne transmission of the virus. It is likely the initial infection was airborne as well due to the 'foul smell' in the air. To add, one of the possible theories of the infection's origin in Project Zomboid is that it was government made the quick reaction, preparedness, and detainment and euthanization (sometimes just straight up shooting) of the people showing initial infection symptoms by the military, as well as the testing equipment in the secret military base west of Rosewood gives some credence to this. After the 2nd Wave of the Knox Infection, many soldiers nationwide and globally would often be given the MOPP 3 or 4 order due to its now publicly known airborne nature. The majority of soldiers deployed in and around the Exclusion Zone, especially those operating with a risk of contact with infected, would likely be in MOPP 3/4. Equipment is based off of PZ's lore and equipment from the early-mid 90s. This mod gives the appearance of most zombified soldiers being in some elements of MOPP (mission oriented protective posture), as well as making helmets and other protective gear standard, as opposed to them being somewhat uncommon or absent in vanilla. ![]() Military zombies have better and more "realistic" looking gear along with correct grooming standards. The US Army is taking absolutely no chances. We have seen soldiers in HazMat suits, however. The infection is widespread in the Zone, and how it spreads is unknown. ![]()
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